Charmer

CHARMER
Prerequisite: None
Cost: 1 Legend per scene
Dice Pool: Charisma + Presence
The Scion with this Knack can simply turn on the charm, enhancing his friendly and enjoyable presence immensely. Those interacting with him are inclined to treat him fondly and help him if they are able, though they will not act in a manner dangerous or uncomfortable for themselves. Friends become his devoted allies, neutral parties become bosom companions, and even enemies are inclined to look on him with an unprejudiced eye. If at any point the Scion injures someone else while using this Knack, all those who witness his action may immediately make another resistance roll as they may be shocked into breaking free of his influence. At the end of the Scene, the Scion’s increased likeability fades and any repressed emotions in his targets surge back at full intensity.

Charmer

Running Round the Table Expletius